mirror of https://github.com/coder/coder.git
feat: add debug info to HA coordinator (#5883)
This commit is contained in:
parent
52ecd35c8f
commit
cc694a55bc
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@ -13,6 +13,7 @@ import (
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"time"
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"time"
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"github.com/google/uuid"
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"github.com/google/uuid"
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lru "github.com/hashicorp/golang-lru/v2"
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"golang.org/x/xerrors"
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"golang.org/x/xerrors"
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"cdr.dev/slog"
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"cdr.dev/slog"
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@ -24,6 +25,12 @@ import (
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// that uses PostgreSQL pubsub to exchange handshakes.
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// that uses PostgreSQL pubsub to exchange handshakes.
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func NewCoordinator(logger slog.Logger, pubsub database.Pubsub) (agpl.Coordinator, error) {
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func NewCoordinator(logger slog.Logger, pubsub database.Pubsub) (agpl.Coordinator, error) {
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ctx, cancelFunc := context.WithCancel(context.Background())
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ctx, cancelFunc := context.WithCancel(context.Background())
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nameCache, err := lru.New[uuid.UUID, string](512)
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if err != nil {
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panic("make lru cache: " + err.Error())
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}
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coord := &haCoordinator{
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coord := &haCoordinator{
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id: uuid.New(),
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id: uuid.New(),
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log: logger,
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log: logger,
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@ -31,8 +38,9 @@ func NewCoordinator(logger slog.Logger, pubsub database.Pubsub) (agpl.Coordinato
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closeFunc: cancelFunc,
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closeFunc: cancelFunc,
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close: make(chan struct{}),
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close: make(chan struct{}),
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nodes: map[uuid.UUID]*agpl.Node{},
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nodes: map[uuid.UUID]*agpl.Node{},
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agentSockets: map[uuid.UUID]net.Conn{},
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agentSockets: map[uuid.UUID]*agpl.TrackedConn{},
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agentToConnectionSockets: map[uuid.UUID]map[uuid.UUID]net.Conn{},
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agentToConnectionSockets: map[uuid.UUID]map[uuid.UUID]*agpl.TrackedConn{},
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agentNameCache: nameCache,
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}
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}
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if err := coord.runPubsub(ctx); err != nil {
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if err := coord.runPubsub(ctx); err != nil {
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@ -53,10 +61,14 @@ type haCoordinator struct {
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// nodes maps agent and connection IDs their respective node.
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// nodes maps agent and connection IDs their respective node.
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nodes map[uuid.UUID]*agpl.Node
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nodes map[uuid.UUID]*agpl.Node
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// agentSockets maps agent IDs to their open websocket.
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// agentSockets maps agent IDs to their open websocket.
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agentSockets map[uuid.UUID]net.Conn
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agentSockets map[uuid.UUID]*agpl.TrackedConn
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// agentToConnectionSockets maps agent IDs to connection IDs of conns that
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// agentToConnectionSockets maps agent IDs to connection IDs of conns that
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// are subscribed to updates for that agent.
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// are subscribed to updates for that agent.
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agentToConnectionSockets map[uuid.UUID]map[uuid.UUID]net.Conn
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agentToConnectionSockets map[uuid.UUID]map[uuid.UUID]*agpl.TrackedConn
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// agentNameCache holds a cache of agent names. If one of them disappears,
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// it's helpful to have a name cached for debugging.
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agentNameCache *lru.Cache[uuid.UUID, string]
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}
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}
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// Node returns an in-memory node by ID.
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// Node returns an in-memory node by ID.
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@ -94,12 +106,18 @@ func (c *haCoordinator) ServeClient(conn net.Conn, id uuid.UUID, agent uuid.UUID
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c.mutex.Lock()
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c.mutex.Lock()
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connectionSockets, ok := c.agentToConnectionSockets[agent]
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connectionSockets, ok := c.agentToConnectionSockets[agent]
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if !ok {
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if !ok {
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connectionSockets = map[uuid.UUID]net.Conn{}
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connectionSockets = map[uuid.UUID]*agpl.TrackedConn{}
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c.agentToConnectionSockets[agent] = connectionSockets
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c.agentToConnectionSockets[agent] = connectionSockets
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}
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}
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// Insert this connection into a map so the agent can publish node updates.
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now := time.Now().Unix()
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connectionSockets[id] = conn
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// Insert this connection into a map so the agent
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// can publish node updates.
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connectionSockets[id] = &agpl.TrackedConn{
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Conn: conn,
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Start: now,
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LastWrite: now,
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}
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c.mutex.Unlock()
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c.mutex.Unlock()
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defer func() {
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defer func() {
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@ -176,7 +194,9 @@ func (c *haCoordinator) handleNextClientMessage(id, agent uuid.UUID, decoder *js
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// ServeAgent accepts a WebSocket connection to an agent that listens to
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// ServeAgent accepts a WebSocket connection to an agent that listens to
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// incoming connections and publishes node updates.
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// incoming connections and publishes node updates.
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func (c *haCoordinator) ServeAgent(conn net.Conn, id uuid.UUID, _ string) error {
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func (c *haCoordinator) ServeAgent(conn net.Conn, id uuid.UUID, name string) error {
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c.agentNameCache.Add(id, name)
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// Tell clients on other instances to send a callmemaybe to us.
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// Tell clients on other instances to send a callmemaybe to us.
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err := c.publishAgentHello(id)
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err := c.publishAgentHello(id)
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if err != nil {
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if err != nil {
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@ -196,21 +216,41 @@ func (c *haCoordinator) ServeAgent(conn net.Conn, id uuid.UUID, _ string) error
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}
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}
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}
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}
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// This uniquely identifies a connection that belongs to this goroutine.
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unique := uuid.New()
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now := time.Now().Unix()
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overwrites := int64(0)
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// If an old agent socket is connected, we close it
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// If an old agent socket is connected, we close it
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// to avoid any leaks. This shouldn't ever occur because
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// to avoid any leaks. This shouldn't ever occur because
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// we expect one agent to be running.
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// we expect one agent to be running.
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c.mutex.Lock()
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c.mutex.Lock()
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oldAgentSocket, ok := c.agentSockets[id]
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oldAgentSocket, ok := c.agentSockets[id]
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if ok {
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if ok {
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overwrites = oldAgentSocket.Overwrites + 1
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_ = oldAgentSocket.Close()
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_ = oldAgentSocket.Close()
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}
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}
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c.agentSockets[id] = conn
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c.agentSockets[id] = &agpl.TrackedConn{
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ID: unique,
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Conn: conn,
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Name: name,
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Start: now,
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LastWrite: now,
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Overwrites: overwrites,
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}
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c.mutex.Unlock()
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c.mutex.Unlock()
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defer func() {
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defer func() {
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c.mutex.Lock()
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c.mutex.Lock()
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defer c.mutex.Unlock()
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defer c.mutex.Unlock()
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delete(c.agentSockets, id)
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delete(c.nodes, id)
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// Only delete the connection if it's ours. It could have been
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// overwritten.
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if idConn, ok := c.agentSockets[id]; ok && idConn.ID == unique {
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delete(c.agentSockets, id)
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delete(c.nodes, id)
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}
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}()
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}()
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decoder := json.NewDecoder(conn)
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decoder := json.NewDecoder(conn)
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@ -576,8 +616,14 @@ func (c *haCoordinator) formatAgentUpdate(id uuid.UUID, node *agpl.Node) ([]byte
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return buf.Bytes(), nil
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return buf.Bytes(), nil
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}
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}
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func (*haCoordinator) ServeHTTPDebug(w http.ResponseWriter, _ *http.Request) {
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func (c *haCoordinator) ServeHTTPDebug(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "text/html; charset=utf-8")
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w.Header().Set("Content-Type", "text/html; charset=utf-8")
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fmt.Fprintf(w, "<h1>coordinator</h1>")
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fmt.Fprintf(w, "<h2>ha debug coming soon</h2>")
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c.mutex.RLock()
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defer c.mutex.RUnlock()
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fmt.Fprintln(w, "<h1>high-availability wireguard coordinator debug</h1>")
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fmt.Fprintln(w, "<h4 style=\"margin-top:-25px\">warning: this only provides info from the node that served the request, if there are multiple replicas this data may be incomplete</h4>")
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agpl.CoordinatorHTTPDebug(c.agentSockets, c.agentToConnectionSockets, c.agentNameCache)(w, r)
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}
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}
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@ -110,7 +110,7 @@ func ServeCoordinator(conn net.Conn, updateNodes func(node []*Node) error) (func
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// coordinator is incompatible with multiple Coder replicas as all node data is
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// coordinator is incompatible with multiple Coder replicas as all node data is
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// in-memory.
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// in-memory.
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func NewCoordinator() Coordinator {
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func NewCoordinator() Coordinator {
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cache, err := lru.New[uuid.UUID, string](512)
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nameCache, err := lru.New[uuid.UUID, string](512)
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if err != nil {
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if err != nil {
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panic("make lru cache: " + err.Error())
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panic("make lru cache: " + err.Error())
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}
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}
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@ -118,9 +118,9 @@ func NewCoordinator() Coordinator {
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return &coordinator{
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return &coordinator{
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closed: false,
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closed: false,
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nodes: map[uuid.UUID]*Node{},
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nodes: map[uuid.UUID]*Node{},
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agentSockets: map[uuid.UUID]*trackedConn{},
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agentSockets: map[uuid.UUID]*TrackedConn{},
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agentToConnectionSockets: map[uuid.UUID]map[uuid.UUID]*trackedConn{},
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agentToConnectionSockets: map[uuid.UUID]map[uuid.UUID]*TrackedConn{},
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agentNameCache: cache,
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agentNameCache: nameCache,
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}
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}
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}
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}
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@ -138,31 +138,31 @@ type coordinator struct {
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// nodes maps agent and connection IDs their respective node.
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// nodes maps agent and connection IDs their respective node.
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nodes map[uuid.UUID]*Node
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nodes map[uuid.UUID]*Node
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// agentSockets maps agent IDs to their open websocket.
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// agentSockets maps agent IDs to their open websocket.
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agentSockets map[uuid.UUID]*trackedConn
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agentSockets map[uuid.UUID]*TrackedConn
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// agentToConnectionSockets maps agent IDs to connection IDs of conns that
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// agentToConnectionSockets maps agent IDs to connection IDs of conns that
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// are subscribed to updates for that agent.
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// are subscribed to updates for that agent.
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agentToConnectionSockets map[uuid.UUID]map[uuid.UUID]*trackedConn
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agentToConnectionSockets map[uuid.UUID]map[uuid.UUID]*TrackedConn
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// agentNameCache holds a cache of agent names. If one of them disappears,
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// agentNameCache holds a cache of agent names. If one of them disappears,
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// it's helpful to have a name cached for debugging.
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// it's helpful to have a name cached for debugging.
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agentNameCache *lru.Cache[uuid.UUID, string]
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agentNameCache *lru.Cache[uuid.UUID, string]
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}
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}
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type trackedConn struct {
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type TrackedConn struct {
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net.Conn
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net.Conn
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// id is an ephemeral UUID used to uniquely identify the owner of the
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// ID is an ephemeral UUID used to uniquely identify the owner of the
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// connection.
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// connection.
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id uuid.UUID
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ID uuid.UUID
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name string
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Name string
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start int64
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Start int64
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lastWrite int64
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LastWrite int64
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overwrites int64
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Overwrites int64
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}
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}
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func (t *trackedConn) Write(b []byte) (n int, err error) {
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func (t *TrackedConn) Write(b []byte) (n int, err error) {
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atomic.StoreInt64(&t.lastWrite, time.Now().Unix())
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atomic.StoreInt64(&t.LastWrite, time.Now().Unix())
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return t.Conn.Write(b)
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return t.Conn.Write(b)
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}
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}
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@ -212,17 +212,17 @@ func (c *coordinator) ServeClient(conn net.Conn, id uuid.UUID, agent uuid.UUID)
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c.mutex.Lock()
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c.mutex.Lock()
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connectionSockets, ok := c.agentToConnectionSockets[agent]
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connectionSockets, ok := c.agentToConnectionSockets[agent]
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if !ok {
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if !ok {
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connectionSockets = map[uuid.UUID]*trackedConn{}
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connectionSockets = map[uuid.UUID]*TrackedConn{}
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c.agentToConnectionSockets[agent] = connectionSockets
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c.agentToConnectionSockets[agent] = connectionSockets
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}
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}
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now := time.Now().Unix()
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now := time.Now().Unix()
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// Insert this connection into a map so the agent
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// Insert this connection into a map so the agent
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// can publish node updates.
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// can publish node updates.
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connectionSockets[id] = &trackedConn{
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connectionSockets[id] = &TrackedConn{
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Conn: conn,
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Conn: conn,
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start: now,
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Start: now,
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lastWrite: now,
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LastWrite: now,
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}
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}
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c.mutex.Unlock()
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c.mutex.Unlock()
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defer func() {
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defer func() {
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@ -337,17 +337,17 @@ func (c *coordinator) ServeAgent(conn net.Conn, id uuid.UUID, name string) error
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// dead.
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// dead.
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oldAgentSocket, ok := c.agentSockets[id]
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oldAgentSocket, ok := c.agentSockets[id]
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if ok {
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if ok {
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overwrites = oldAgentSocket.overwrites + 1
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overwrites = oldAgentSocket.Overwrites + 1
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_ = oldAgentSocket.Close()
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_ = oldAgentSocket.Close()
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}
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}
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c.agentSockets[id] = &trackedConn{
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c.agentSockets[id] = &TrackedConn{
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id: unique,
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ID: unique,
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Conn: conn,
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Conn: conn,
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name: name,
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Name: name,
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start: now,
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Start: now,
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lastWrite: now,
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LastWrite: now,
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overwrites: overwrites,
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Overwrites: overwrites,
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}
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}
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c.mutex.Unlock()
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c.mutex.Unlock()
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@ -357,7 +357,7 @@ func (c *coordinator) ServeAgent(conn net.Conn, id uuid.UUID, name string) error
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// Only delete the connection if it's ours. It could have been
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// Only delete the connection if it's ours. It could have been
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// overwritten.
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// overwritten.
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if idConn, ok := c.agentSockets[id]; ok && idConn.id == unique {
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if idConn, ok := c.agentSockets[id]; ok && idConn.ID == unique {
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delete(c.agentSockets, id)
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delete(c.agentSockets, id)
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delete(c.nodes, id)
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delete(c.nodes, id)
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}
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}
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@ -450,123 +450,134 @@ func (c *coordinator) Close() error {
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return nil
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return nil
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}
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}
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func (c *coordinator) ServeHTTPDebug(w http.ResponseWriter, _ *http.Request) {
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func (c *coordinator) ServeHTTPDebug(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "text/html; charset=utf-8")
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w.Header().Set("Content-Type", "text/html; charset=utf-8")
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now := time.Now()
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c.mutex.RLock()
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c.mutex.RLock()
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defer c.mutex.RUnlock()
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defer c.mutex.RUnlock()
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fmt.Fprintln(w, "<h1>in-memory wireguard coordinator debug</h1>")
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fmt.Fprintln(w, "<h1>in-memory wireguard coordinator debug</h1>")
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type idConn struct {
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CoordinatorHTTPDebug(c.agentSockets, c.agentToConnectionSockets, c.agentNameCache)(w, r)
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id uuid.UUID
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}
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conn *trackedConn
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}
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{
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func CoordinatorHTTPDebug(
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fmt.Fprintf(w, "<h2 id=agents><a href=#agents>#</a> agents: total %d</h2>\n", len(c.agentSockets))
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agentSocketsMap map[uuid.UUID]*TrackedConn,
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fmt.Fprintln(w, "<ul>")
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agentToConnectionSocketsMap map[uuid.UUID]map[uuid.UUID]*TrackedConn,
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agentSockets := make([]idConn, 0, len(c.agentSockets))
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agentNameCache *lru.Cache[uuid.UUID, string],
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) func(w http.ResponseWriter, _ *http.Request) {
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return func(w http.ResponseWriter, _ *http.Request) {
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now := time.Now()
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for id, conn := range c.agentSockets {
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type idConn struct {
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agentSockets = append(agentSockets, idConn{id, conn})
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id uuid.UUID
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conn *TrackedConn
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}
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}
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slices.SortFunc(agentSockets, func(a, b idConn) bool {
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{
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return a.conn.name < b.conn.name
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fmt.Fprintf(w, "<h2 id=agents><a href=#agents>#</a> agents: total %d</h2>\n", len(agentSocketsMap))
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})
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fmt.Fprintln(w, "<ul>")
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agentSockets := make([]idConn, 0, len(agentSocketsMap))
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for _, agent := range agentSockets {
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for id, conn := range agentSocketsMap {
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fmt.Fprintf(w, "<li style=\"margin-top:4px\"><b>%s</b> (<code>%s</code>): created %v ago, write %v ago, overwrites %d </li>\n",
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agentSockets = append(agentSockets, idConn{id, conn})
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agent.conn.name,
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}
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agent.id.String(),
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now.Sub(time.Unix(agent.conn.start, 0)).Round(time.Second),
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now.Sub(time.Unix(agent.conn.lastWrite, 0)).Round(time.Second),
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agent.conn.overwrites,
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)
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if conns := c.agentToConnectionSockets[agent.id]; len(conns) > 0 {
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slices.SortFunc(agentSockets, func(a, b idConn) bool {
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fmt.Fprintf(w, "<h3 style=\"margin:0px;font-size:16px;font-weight:400\">connections: total %d</h3>\n", len(conns))
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return a.conn.Name < b.conn.Name
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})
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|
|
||||||
connSockets := make([]idConn, 0, len(conns))
|
for _, agent := range agentSockets {
|
||||||
for id, conn := range conns {
|
fmt.Fprintf(w, "<li style=\"margin-top:4px\"><b>%s</b> (<code>%s</code>): created %v ago, write %v ago, overwrites %d </li>\n",
|
||||||
connSockets = append(connSockets, idConn{id, conn})
|
agent.conn.Name,
|
||||||
|
agent.id.String(),
|
||||||
|
now.Sub(time.Unix(agent.conn.Start, 0)).Round(time.Second),
|
||||||
|
now.Sub(time.Unix(agent.conn.LastWrite, 0)).Round(time.Second),
|
||||||
|
agent.conn.Overwrites,
|
||||||
|
)
|
||||||
|
|
||||||
|
if conns := agentToConnectionSocketsMap[agent.id]; len(conns) > 0 {
|
||||||
|
fmt.Fprintf(w, "<h3 style=\"margin:0px;font-size:16px;font-weight:400\">connections: total %d</h3>\n", len(conns))
|
||||||
|
|
||||||
|
connSockets := make([]idConn, 0, len(conns))
|
||||||
|
for id, conn := range conns {
|
||||||
|
connSockets = append(connSockets, idConn{id, conn})
|
||||||
|
}
|
||||||
|
slices.SortFunc(connSockets, func(a, b idConn) bool {
|
||||||
|
return a.id.String() < b.id.String()
|
||||||
|
})
|
||||||
|
|
||||||
|
fmt.Fprintln(w, "<ul>")
|
||||||
|
for _, connSocket := range connSockets {
|
||||||
|
fmt.Fprintf(w, "<li><b>%s</b> (<code>%s</code>): created %v ago, write %v ago </li>\n",
|
||||||
|
connSocket.conn.Name,
|
||||||
|
connSocket.id.String(),
|
||||||
|
now.Sub(time.Unix(connSocket.conn.Start, 0)).Round(time.Second),
|
||||||
|
now.Sub(time.Unix(connSocket.conn.LastWrite, 0)).Round(time.Second),
|
||||||
|
)
|
||||||
|
}
|
||||||
|
fmt.Fprintln(w, "</ul>")
|
||||||
}
|
}
|
||||||
slices.SortFunc(connSockets, func(a, b idConn) bool {
|
}
|
||||||
return a.id.String() < b.id.String()
|
|
||||||
})
|
|
||||||
|
|
||||||
|
fmt.Fprintln(w, "</ul>")
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
type agentConns struct {
|
||||||
|
id uuid.UUID
|
||||||
|
conns []idConn
|
||||||
|
}
|
||||||
|
|
||||||
|
missingAgents := []agentConns{}
|
||||||
|
for agentID, conns := range agentToConnectionSocketsMap {
|
||||||
|
if len(conns) == 0 {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
|
||||||
|
if _, ok := agentSocketsMap[agentID]; !ok {
|
||||||
|
connsSlice := make([]idConn, 0, len(conns))
|
||||||
|
for id, conn := range conns {
|
||||||
|
connsSlice = append(connsSlice, idConn{id, conn})
|
||||||
|
}
|
||||||
|
slices.SortFunc(connsSlice, func(a, b idConn) bool {
|
||||||
|
return a.id.String() < b.id.String()
|
||||||
|
})
|
||||||
|
|
||||||
|
missingAgents = append(missingAgents, agentConns{agentID, connsSlice})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
slices.SortFunc(missingAgents, func(a, b agentConns) bool {
|
||||||
|
return a.id.String() < b.id.String()
|
||||||
|
})
|
||||||
|
|
||||||
|
fmt.Fprintf(w, "<h2 id=missing-agents><a href=#missing-agents>#</a> missing agents: total %d</h2>\n", len(missingAgents))
|
||||||
|
fmt.Fprintln(w, "<ul>")
|
||||||
|
|
||||||
|
for _, agentConns := range missingAgents {
|
||||||
|
agentName, ok := agentNameCache.Get(agentConns.id)
|
||||||
|
if !ok {
|
||||||
|
agentName = "unknown"
|
||||||
|
}
|
||||||
|
|
||||||
|
fmt.Fprintf(w, "<li style=\"margin-top:4px\"><b>%s</b> (<code>%s</code>): created ? ago, write ? ago, overwrites ? </li>\n",
|
||||||
|
agentName,
|
||||||
|
agentConns.id.String(),
|
||||||
|
)
|
||||||
|
|
||||||
|
fmt.Fprintf(w, "<h3 style=\"margin:0px;font-size:16px;font-weight:400\">connections: total %d</h3>\n", len(agentConns.conns))
|
||||||
fmt.Fprintln(w, "<ul>")
|
fmt.Fprintln(w, "<ul>")
|
||||||
for _, connSocket := range connSockets {
|
for _, agentConn := range agentConns.conns {
|
||||||
fmt.Fprintf(w, "<li><b>%s</b> (<code>%s</code>): created %v ago, write %v ago </li>\n",
|
fmt.Fprintf(w, "<li><b>%s</b> (<code>%s</code>): created %v ago, write %v ago </li>\n",
|
||||||
connSocket.conn.name,
|
agentConn.conn.Name,
|
||||||
connSocket.id.String(),
|
agentConn.id.String(),
|
||||||
now.Sub(time.Unix(connSocket.conn.start, 0)).Round(time.Second),
|
now.Sub(time.Unix(agentConn.conn.Start, 0)).Round(time.Second),
|
||||||
now.Sub(time.Unix(connSocket.conn.lastWrite, 0)).Round(time.Second),
|
now.Sub(time.Unix(agentConn.conn.LastWrite, 0)).Round(time.Second),
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
fmt.Fprintln(w, "</ul>")
|
fmt.Fprintln(w, "</ul>")
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
fmt.Fprintln(w, "</ul>")
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
|
||||||
type agentConns struct {
|
|
||||||
id uuid.UUID
|
|
||||||
conns []idConn
|
|
||||||
}
|
|
||||||
|
|
||||||
missingAgents := []agentConns{}
|
|
||||||
for agentID, conns := range c.agentToConnectionSockets {
|
|
||||||
if len(conns) == 0 {
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
|
|
||||||
if _, ok := c.agentSockets[agentID]; !ok {
|
|
||||||
connsSlice := make([]idConn, 0, len(conns))
|
|
||||||
for id, conn := range conns {
|
|
||||||
connsSlice = append(connsSlice, idConn{id, conn})
|
|
||||||
}
|
|
||||||
slices.SortFunc(connsSlice, func(a, b idConn) bool {
|
|
||||||
return a.id.String() < b.id.String()
|
|
||||||
})
|
|
||||||
|
|
||||||
missingAgents = append(missingAgents, agentConns{agentID, connsSlice})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
slices.SortFunc(missingAgents, func(a, b agentConns) bool {
|
|
||||||
return a.id.String() < b.id.String()
|
|
||||||
})
|
|
||||||
|
|
||||||
fmt.Fprintf(w, "<h2 id=missing-agents><a href=#missing-agents>#</a> missing agents: total %d</h2>\n", len(missingAgents))
|
|
||||||
fmt.Fprintln(w, "<ul>")
|
|
||||||
|
|
||||||
for _, agentConns := range missingAgents {
|
|
||||||
agentName, ok := c.agentNameCache.Get(agentConns.id)
|
|
||||||
if !ok {
|
|
||||||
agentName = "unknown"
|
|
||||||
}
|
|
||||||
|
|
||||||
fmt.Fprintf(w, "<li style=\"margin-top:4px\"><b>%s</b> (<code>%s</code>): created ? ago, write ? ago, overwrites ? </li>\n",
|
|
||||||
agentName,
|
|
||||||
agentConns.id.String(),
|
|
||||||
)
|
|
||||||
|
|
||||||
fmt.Fprintf(w, "<h3 style=\"margin:0px;font-size:16px;font-weight:400\">connections: total %d</h3>\n", len(agentConns.conns))
|
|
||||||
fmt.Fprintln(w, "<ul>")
|
|
||||||
for _, agentConn := range agentConns.conns {
|
|
||||||
fmt.Fprintf(w, "<li><b>%s</b> (<code>%s</code>): created %v ago, write %v ago </li>\n",
|
|
||||||
agentConn.conn.name,
|
|
||||||
agentConn.id.String(),
|
|
||||||
now.Sub(time.Unix(agentConn.conn.start, 0)).Round(time.Second),
|
|
||||||
now.Sub(time.Unix(agentConn.conn.lastWrite, 0)).Round(time.Second),
|
|
||||||
)
|
|
||||||
}
|
|
||||||
fmt.Fprintln(w, "</ul>")
|
fmt.Fprintln(w, "</ul>")
|
||||||
}
|
}
|
||||||
fmt.Fprintln(w, "</ul>")
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue