coder/enterprise/tailnet/coordinator.go

630 lines
16 KiB
Go

package tailnet
import (
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"io"
"net"
"net/http"
"sync"
"time"
"github.com/google/uuid"
lru "github.com/hashicorp/golang-lru/v2"
"golang.org/x/xerrors"
"cdr.dev/slog"
"github.com/coder/coder/coderd/database"
agpl "github.com/coder/coder/tailnet"
)
// NewCoordinator creates a new high availability coordinator
// that uses PostgreSQL pubsub to exchange handshakes.
func NewCoordinator(logger slog.Logger, pubsub database.Pubsub) (agpl.Coordinator, error) {
ctx, cancelFunc := context.WithCancel(context.Background())
nameCache, err := lru.New[uuid.UUID, string](512)
if err != nil {
panic("make lru cache: " + err.Error())
}
coord := &haCoordinator{
id: uuid.New(),
log: logger,
pubsub: pubsub,
closeFunc: cancelFunc,
close: make(chan struct{}),
nodes: map[uuid.UUID]*agpl.Node{},
agentSockets: map[uuid.UUID]*agpl.TrackedConn{},
agentToConnectionSockets: map[uuid.UUID]map[uuid.UUID]*agpl.TrackedConn{},
agentNameCache: nameCache,
}
if err := coord.runPubsub(ctx); err != nil {
return nil, xerrors.Errorf("run coordinator pubsub: %w", err)
}
return coord, nil
}
type haCoordinator struct {
id uuid.UUID
log slog.Logger
mutex sync.RWMutex
pubsub database.Pubsub
close chan struct{}
closeFunc context.CancelFunc
// nodes maps agent and connection IDs their respective node.
nodes map[uuid.UUID]*agpl.Node
// agentSockets maps agent IDs to their open websocket.
agentSockets map[uuid.UUID]*agpl.TrackedConn
// agentToConnectionSockets maps agent IDs to connection IDs of conns that
// are subscribed to updates for that agent.
agentToConnectionSockets map[uuid.UUID]map[uuid.UUID]*agpl.TrackedConn
// agentNameCache holds a cache of agent names. If one of them disappears,
// it's helpful to have a name cached for debugging.
agentNameCache *lru.Cache[uuid.UUID, string]
}
// Node returns an in-memory node by ID.
func (c *haCoordinator) Node(id uuid.UUID) *agpl.Node {
c.mutex.Lock()
defer c.mutex.Unlock()
node := c.nodes[id]
return node
}
// ServeClient accepts a WebSocket connection that wants to connect to an agent
// with the specified ID.
func (c *haCoordinator) ServeClient(conn net.Conn, id uuid.UUID, agent uuid.UUID) error {
c.mutex.Lock()
// When a new connection is requested, we update it with the latest
// node of the agent. This allows the connection to establish.
node, ok := c.nodes[agent]
c.mutex.Unlock()
if ok {
data, err := json.Marshal([]*agpl.Node{node})
if err != nil {
return xerrors.Errorf("marshal node: %w", err)
}
_, err = conn.Write(data)
if err != nil {
return xerrors.Errorf("write nodes: %w", err)
}
} else {
err := c.publishClientHello(agent)
if err != nil {
return xerrors.Errorf("publish client hello: %w", err)
}
}
c.mutex.Lock()
connectionSockets, ok := c.agentToConnectionSockets[agent]
if !ok {
connectionSockets = map[uuid.UUID]*agpl.TrackedConn{}
c.agentToConnectionSockets[agent] = connectionSockets
}
now := time.Now().Unix()
// Insert this connection into a map so the agent
// can publish node updates.
connectionSockets[id] = &agpl.TrackedConn{
Conn: conn,
Start: now,
LastWrite: now,
}
c.mutex.Unlock()
defer func() {
c.mutex.Lock()
defer c.mutex.Unlock()
// Clean all traces of this connection from the map.
delete(c.nodes, id)
connectionSockets, ok := c.agentToConnectionSockets[agent]
if !ok {
return
}
delete(connectionSockets, id)
if len(connectionSockets) != 0 {
return
}
delete(c.agentToConnectionSockets, agent)
}()
decoder := json.NewDecoder(conn)
// Indefinitely handle messages from the client websocket.
for {
err := c.handleNextClientMessage(id, agent, decoder)
if err != nil {
if errors.Is(err, io.EOF) || errors.Is(err, io.ErrClosedPipe) {
return nil
}
return xerrors.Errorf("handle next client message: %w", err)
}
}
}
func (c *haCoordinator) handleNextClientMessage(id, agent uuid.UUID, decoder *json.Decoder) error {
var node agpl.Node
err := decoder.Decode(&node)
if err != nil {
return xerrors.Errorf("read json: %w", err)
}
c.mutex.Lock()
// Update the node of this client in our in-memory map. If an agent entirely
// shuts down and reconnects, it needs to be aware of all clients attempting
// to establish connections.
c.nodes[id] = &node
// Write the new node from this client to the actively connected agent.
agentSocket, ok := c.agentSockets[agent]
c.mutex.Unlock()
if !ok {
// If we don't own the agent locally, send it over pubsub to a node that
// owns the agent.
err := c.publishNodesToAgent(agent, []*agpl.Node{&node})
if err != nil {
return xerrors.Errorf("publish node to agent")
}
return nil
}
// Write the new node from this client to the actively
// connected agent.
data, err := json.Marshal([]*agpl.Node{&node})
if err != nil {
return xerrors.Errorf("marshal nodes: %w", err)
}
_, err = agentSocket.Write(data)
if err != nil {
if errors.Is(err, io.EOF) || errors.Is(err, io.ErrClosedPipe) {
return nil
}
return xerrors.Errorf("write json: %w", err)
}
return nil
}
// ServeAgent accepts a WebSocket connection to an agent that listens to
// incoming connections and publishes node updates.
func (c *haCoordinator) ServeAgent(conn net.Conn, id uuid.UUID, name string) error {
c.agentNameCache.Add(id, name)
// Tell clients on other instances to send a callmemaybe to us.
err := c.publishAgentHello(id)
if err != nil {
return xerrors.Errorf("publish agent hello: %w", err)
}
// Publish all nodes on this instance that want to connect to this agent.
nodes := c.nodesSubscribedToAgent(id)
if len(nodes) > 0 {
data, err := json.Marshal(nodes)
if err != nil {
return xerrors.Errorf("marshal json: %w", err)
}
_, err = conn.Write(data)
if err != nil {
return xerrors.Errorf("write nodes: %w", err)
}
}
// This uniquely identifies a connection that belongs to this goroutine.
unique := uuid.New()
now := time.Now().Unix()
overwrites := int64(0)
// If an old agent socket is connected, we close it
// to avoid any leaks. This shouldn't ever occur because
// we expect one agent to be running.
c.mutex.Lock()
oldAgentSocket, ok := c.agentSockets[id]
if ok {
overwrites = oldAgentSocket.Overwrites + 1
_ = oldAgentSocket.Close()
}
c.agentSockets[id] = &agpl.TrackedConn{
ID: unique,
Conn: conn,
Name: name,
Start: now,
LastWrite: now,
Overwrites: overwrites,
}
c.mutex.Unlock()
defer func() {
c.mutex.Lock()
defer c.mutex.Unlock()
// Only delete the connection if it's ours. It could have been
// overwritten.
if idConn, ok := c.agentSockets[id]; ok && idConn.ID == unique {
delete(c.agentSockets, id)
delete(c.nodes, id)
}
}()
decoder := json.NewDecoder(conn)
for {
node, err := c.handleAgentUpdate(id, decoder)
if err != nil {
if errors.Is(err, io.EOF) || errors.Is(err, io.ErrClosedPipe) || errors.Is(err, context.Canceled) {
return nil
}
return xerrors.Errorf("handle next agent message: %w", err)
}
err = c.publishAgentToNodes(id, node)
if err != nil {
return xerrors.Errorf("publish agent to nodes: %w", err)
}
}
}
func (c *haCoordinator) nodesSubscribedToAgent(agentID uuid.UUID) []*agpl.Node {
c.mutex.Lock()
defer c.mutex.Unlock()
sockets, ok := c.agentToConnectionSockets[agentID]
if !ok {
return nil
}
nodes := make([]*agpl.Node, 0, len(sockets))
for targetID := range sockets {
node, ok := c.nodes[targetID]
if !ok {
continue
}
nodes = append(nodes, node)
}
return nodes
}
func (c *haCoordinator) handleClientHello(id uuid.UUID) error {
c.mutex.Lock()
node, ok := c.nodes[id]
c.mutex.Unlock()
if !ok {
return nil
}
return c.publishAgentToNodes(id, node)
}
func (c *haCoordinator) handleAgentUpdate(id uuid.UUID, decoder *json.Decoder) (*agpl.Node, error) {
var node agpl.Node
err := decoder.Decode(&node)
if err != nil {
return nil, xerrors.Errorf("read json: %w", err)
}
c.mutex.Lock()
oldNode := c.nodes[id]
if oldNode != nil {
if oldNode.AsOf.After(node.AsOf) {
c.mutex.Unlock()
return oldNode, nil
}
}
c.nodes[id] = &node
connectionSockets, ok := c.agentToConnectionSockets[id]
if !ok {
c.mutex.Unlock()
return &node, nil
}
data, err := json.Marshal([]*agpl.Node{&node})
if err != nil {
c.mutex.Unlock()
return nil, xerrors.Errorf("marshal nodes: %w", err)
}
// Publish the new node to every listening socket.
var wg sync.WaitGroup
wg.Add(len(connectionSockets))
for _, connectionSocket := range connectionSockets {
connectionSocket := connectionSocket
go func() {
defer wg.Done()
_ = connectionSocket.SetWriteDeadline(time.Now().Add(5 * time.Second))
_, _ = connectionSocket.Write(data)
}()
}
c.mutex.Unlock()
wg.Wait()
return &node, nil
}
// Close closes all of the open connections in the coordinator and stops the
// coordinator from accepting new connections.
func (c *haCoordinator) Close() error {
c.mutex.Lock()
defer c.mutex.Unlock()
select {
case <-c.close:
return nil
default:
}
close(c.close)
c.closeFunc()
wg := sync.WaitGroup{}
wg.Add(len(c.agentSockets))
for _, socket := range c.agentSockets {
socket := socket
go func() {
_ = socket.Close()
wg.Done()
}()
}
for _, connMap := range c.agentToConnectionSockets {
wg.Add(len(connMap))
for _, socket := range connMap {
socket := socket
go func() {
_ = socket.Close()
wg.Done()
}()
}
}
wg.Wait()
return nil
}
func (c *haCoordinator) publishNodesToAgent(recipient uuid.UUID, nodes []*agpl.Node) error {
msg, err := c.formatCallMeMaybe(recipient, nodes)
if err != nil {
return xerrors.Errorf("format publish message: %w", err)
}
err = c.pubsub.Publish("wireguard_peers", msg)
if err != nil {
return xerrors.Errorf("publish message: %w", err)
}
return nil
}
func (c *haCoordinator) publishAgentHello(id uuid.UUID) error {
msg, err := c.formatAgentHello(id)
if err != nil {
return xerrors.Errorf("format publish message: %w", err)
}
err = c.pubsub.Publish("wireguard_peers", msg)
if err != nil {
return xerrors.Errorf("publish message: %w", err)
}
return nil
}
func (c *haCoordinator) publishClientHello(id uuid.UUID) error {
msg, err := c.formatClientHello(id)
if err != nil {
return xerrors.Errorf("format client hello: %w", err)
}
err = c.pubsub.Publish("wireguard_peers", msg)
if err != nil {
return xerrors.Errorf("publish client hello: %w", err)
}
return nil
}
func (c *haCoordinator) publishAgentToNodes(id uuid.UUID, node *agpl.Node) error {
msg, err := c.formatAgentUpdate(id, node)
if err != nil {
return xerrors.Errorf("format publish message: %w", err)
}
err = c.pubsub.Publish("wireguard_peers", msg)
if err != nil {
return xerrors.Errorf("publish message: %w", err)
}
return nil
}
func (c *haCoordinator) runPubsub(ctx context.Context) error {
messageQueue := make(chan []byte, 64)
cancelSub, err := c.pubsub.Subscribe("wireguard_peers", func(ctx context.Context, message []byte) {
select {
case messageQueue <- message:
case <-ctx.Done():
return
}
})
if err != nil {
return xerrors.Errorf("subscribe wireguard peers")
}
go func() {
for {
var message []byte
select {
case <-ctx.Done():
return
case message = <-messageQueue:
}
c.handlePubsubMessage(ctx, message)
}
}()
go func() {
defer cancelSub()
<-c.close
}()
return nil
}
func (c *haCoordinator) handlePubsubMessage(ctx context.Context, message []byte) {
sp := bytes.Split(message, []byte("|"))
if len(sp) != 4 {
c.log.Error(ctx, "invalid wireguard peer message", slog.F("msg", string(message)))
return
}
var (
coordinatorID = sp[0]
eventType = sp[1]
agentID = sp[2]
nodeJSON = sp[3]
)
sender, err := uuid.ParseBytes(coordinatorID)
if err != nil {
c.log.Error(ctx, "invalid sender id", slog.F("id", string(coordinatorID)), slog.F("msg", string(message)))
return
}
// We sent this message!
if sender == c.id {
return
}
switch string(eventType) {
case "callmemaybe":
agentUUID, err := uuid.ParseBytes(agentID)
if err != nil {
c.log.Error(ctx, "invalid agent id", slog.F("id", string(agentID)))
return
}
c.mutex.Lock()
agentSocket, ok := c.agentSockets[agentUUID]
if !ok {
c.mutex.Unlock()
return
}
c.mutex.Unlock()
// We get a single node over pubsub, so turn into an array.
_, err = agentSocket.Write(nodeJSON)
if err != nil {
if errors.Is(err, io.EOF) || errors.Is(err, io.ErrClosedPipe) {
return
}
c.log.Error(ctx, "send callmemaybe to agent", slog.Error(err))
return
}
case "clienthello":
agentUUID, err := uuid.ParseBytes(agentID)
if err != nil {
c.log.Error(ctx, "invalid agent id", slog.F("id", string(agentID)))
return
}
err = c.handleClientHello(agentUUID)
if err != nil {
c.log.Error(ctx, "handle agent request node", slog.Error(err))
return
}
case "agenthello":
agentUUID, err := uuid.ParseBytes(agentID)
if err != nil {
c.log.Error(ctx, "invalid agent id", slog.F("id", string(agentID)))
return
}
nodes := c.nodesSubscribedToAgent(agentUUID)
if len(nodes) > 0 {
err := c.publishNodesToAgent(agentUUID, nodes)
if err != nil {
c.log.Error(ctx, "publish nodes to agent", slog.Error(err))
return
}
}
case "agentupdate":
agentUUID, err := uuid.ParseBytes(agentID)
if err != nil {
c.log.Error(ctx, "invalid agent id", slog.F("id", string(agentID)))
return
}
decoder := json.NewDecoder(bytes.NewReader(nodeJSON))
_, err = c.handleAgentUpdate(agentUUID, decoder)
if err != nil {
c.log.Error(ctx, "handle agent update", slog.Error(err))
return
}
default:
c.log.Error(ctx, "unknown peer event", slog.F("name", string(eventType)))
}
}
// format: <coordinator id>|callmemaybe|<recipient id>|<node json>
func (c *haCoordinator) formatCallMeMaybe(recipient uuid.UUID, nodes []*agpl.Node) ([]byte, error) {
buf := bytes.Buffer{}
_, _ = buf.WriteString(c.id.String() + "|")
_, _ = buf.WriteString("callmemaybe|")
_, _ = buf.WriteString(recipient.String() + "|")
err := json.NewEncoder(&buf).Encode(nodes)
if err != nil {
return nil, xerrors.Errorf("encode node: %w", err)
}
return buf.Bytes(), nil
}
// format: <coordinator id>|agenthello|<node id>|
func (c *haCoordinator) formatAgentHello(id uuid.UUID) ([]byte, error) {
buf := bytes.Buffer{}
_, _ = buf.WriteString(c.id.String() + "|")
_, _ = buf.WriteString("agenthello|")
_, _ = buf.WriteString(id.String() + "|")
return buf.Bytes(), nil
}
// format: <coordinator id>|clienthello|<agent id>|
func (c *haCoordinator) formatClientHello(id uuid.UUID) ([]byte, error) {
buf := bytes.Buffer{}
_, _ = buf.WriteString(c.id.String() + "|")
_, _ = buf.WriteString("clienthello|")
_, _ = buf.WriteString(id.String() + "|")
return buf.Bytes(), nil
}
// format: <coordinator id>|agentupdate|<node id>|<node json>
func (c *haCoordinator) formatAgentUpdate(id uuid.UUID, node *agpl.Node) ([]byte, error) {
buf := bytes.Buffer{}
_, _ = buf.WriteString(c.id.String() + "|")
_, _ = buf.WriteString("agentupdate|")
_, _ = buf.WriteString(id.String() + "|")
err := json.NewEncoder(&buf).Encode(node)
if err != nil {
return nil, xerrors.Errorf("encode node: %w", err)
}
return buf.Bytes(), nil
}
func (c *haCoordinator) ServeHTTPDebug(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "text/html; charset=utf-8")
c.mutex.RLock()
defer c.mutex.RUnlock()
_, _ = fmt.Fprintln(w, "<h1>high-availability wireguard coordinator debug</h1>")
_, _ = fmt.Fprintln(w, "<h4 style=\"margin-top:-25px\">warning: this only provides info from the node that served the request, if there are multiple replicas this data may be incomplete</h4>")
agpl.CoordinatorHTTPDebug(c.agentSockets, c.agentToConnectionSockets, c.agentNameCache)(w, r)
}