mue/src/features/stats/api/achievements/index.js

49 lines
1.4 KiB
JavaScript

import variables from 'config/variables';
import de_DE from 'i18n/locales/achievements/de_DE.json';
import en_GB from 'i18n/locales/achievements/en_GB.json';
import en_US from 'i18n/locales/achievements/en_US.json';
import es from 'i18n/locales/achievements/es.json';
import fr from 'i18n/locales/achievements/fr.json';
import nl from 'i18n/locales/achievements/nl.json';
import no from 'i18n/locales/achievements/no.json';
import ru from 'i18n/locales/achievements/ru.json';
import zh_CN from 'i18n/locales/achievements/zh_CN.json';
import id_ID from 'i18n/locales/achievements/id_ID.json';
import tr_TR from 'i18n/locales/achievements/tr_TR.json';
import bn from 'i18n/locales/achievements/bn.json';
import pt_BR from 'i18n/locales/achievements/pt_BR.json';
import achievements from 'utils/data/achievements.json';
import { checkAchievements, newAchievements } from './condition';
const translations = {
de_DE,
en_GB,
en_US,
es,
fr,
nl,
no,
ru,
zh_CN,
id_ID,
tr_TR,
bn,
pt_BR,
};
// todo: clean this up and condition.js too
function getLocalisedAchievementData(id) {
const localised = translations[variables.languagecode][id] ||
translations.en_GB[id] || { name: id, description: '' };
return {
name: localised.name,
description: localised.description,
};
}
export { achievements, checkAchievements, newAchievements, getLocalisedAchievementData };