Game Ready and Added PWA Support

This commit is contained in:
Jyotirmoy Bandyopadhayaya 2020-11-09 15:22:01 +05:30
parent baa5925acf
commit dfa8ef4547
33 changed files with 1926 additions and 0 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.2 KiB

View File

@ -0,0 +1,2 @@
<?xml version="1.0" encoding="utf-8"?>
<browserconfig><msapplication><tile><square70x70logo src="/ms-icon-70x70.png"/><square150x150logo src="/ms-icon-150x150.png"/><square310x310logo src="/ms-icon-310x310.png"/><TileColor>#ffffff</TileColor></tile></msapplication></browserconfig>

Binary file not shown.

After

Width:  |  Height:  |  Size: 1016 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.4 KiB

BIN
assets/favicons/favicon.ico Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

View File

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

549
assets/scripts.js Normal file
View File

@ -0,0 +1,549 @@
document.addEventListener("DOMContentLoaded", function () {
// Wait till the browser is ready to render the game (avoids glitches)
window.requestAnimationFrame(function () {
var manager = new GameManager(4, KeyboardInputManager, HTMLActuator);
});
});
if ("serviceWorker" in navigator) {
navigator.serviceWorker
.register("./service-worker.js", {
scope: ".",
})
.then(function (registration) {
console.log("Registration successful, scope is:", registration.scope);
})
.catch(function (error) {
console.log("Service worker registration failed, error:", error);
});
}
function GameManager(size, InputManager, Actuator) {
this.size = size; // Size of the grid
this.inputManager = new InputManager();
this.actuator = new Actuator();
this.startTiles = 2;
this.inputManager.on("move", this.move.bind(this));
this.inputManager.on("restart", this.restart.bind(this));
this.setup();
}
// Restart the game
GameManager.prototype.restart = function () {
this.actuator.restart();
this.setup();
};
// Set up the game
GameManager.prototype.setup = function () {
this.grid = new Grid(this.size);
this.score = 0;
this.over = false;
this.won = false;
// Add the initial tiles
this.addStartTiles();
// Update the actuator
this.actuate();
};
// Set up the initial tiles to start the game with
GameManager.prototype.addStartTiles = function () {
for (var i = 0; i < this.startTiles; i++) {
this.addRandomTile();
}
};
// Adds a tile in a random position
GameManager.prototype.addRandomTile = function () {
if (this.grid.cellsAvailable()) {
var value = Math.random() < 0.9 ? 2 : 4;
var tile = new Tile(this.grid.randomAvailableCell(), value);
this.grid.insertTile(tile);
}
};
// Sends the updated grid to the actuator
GameManager.prototype.actuate = function () {
this.actuator.actuate(this.grid, {
score: this.score,
over: this.over,
won: this.won,
});
};
// Save all tile positions and remove merger info
GameManager.prototype.prepareTiles = function () {
this.grid.eachCell(function (x, y, tile) {
if (tile) {
tile.mergedFrom = null;
tile.savePosition();
}
});
};
// Move a tile and its representation
GameManager.prototype.moveTile = function (tile, cell) {
this.grid.cells[tile.x][tile.y] = null;
this.grid.cells[cell.x][cell.y] = tile;
tile.updatePosition(cell);
};
// Move tiles on the grid in the specified direction
GameManager.prototype.move = function (direction) {
// 0: up, 1: right, 2:down, 3: left
var self = this;
if (this.over || this.won) return; // Don't do anything if the game's over
var cell, tile;
var vector = this.getVector(direction);
var traversals = this.buildTraversals(vector);
var moved = false;
// Save the current tile positions and remove merger information
this.prepareTiles();
// Traverse the grid in the right direction and move tiles
traversals.x.forEach(function (x) {
traversals.y.forEach(function (y) {
cell = { x: x, y: y };
tile = self.grid.cellContent(cell);
if (tile) {
var positions = self.findFarthestPosition(cell, vector);
var next = self.grid.cellContent(positions.next);
// Only one merger per row traversal?
if (next && next.value === tile.value && !next.mergedFrom) {
var merged = new Tile(positions.next, tile.value * 2);
merged.mergedFrom = [tile, next];
self.grid.insertTile(merged);
self.grid.removeTile(tile);
// Converge the two tiles' positions
tile.updatePosition(positions.next);
// Update the score
self.score += merged.value;
// The mighty 2048 tile
if (merged.value === 2048) self.won = true;
} else {
self.moveTile(tile, positions.farthest);
}
if (!self.positionsEqual(cell, tile)) {
moved = true; // The tile moved from its original cell!
}
}
});
});
if (moved) {
this.addRandomTile();
if (!this.movesAvailable()) {
this.over = true; // Game over!
}
this.actuate();
}
};
// Get the vector representing the chosen direction
GameManager.prototype.getVector = function (direction) {
// Vectors representing tile movement
var map = {
0: { x: 0, y: -1 }, // up
1: { x: 1, y: 0 }, // right
2: { x: 0, y: 1 }, // down
3: { x: -1, y: 0 }, // left
};
return map[direction];
};
// Build a list of positions to traverse in the right order
GameManager.prototype.buildTraversals = function (vector) {
var traversals = { x: [], y: [] };
for (var pos = 0; pos < this.size; pos++) {
traversals.x.push(pos);
traversals.y.push(pos);
}
// Always traverse from the farthest cell in the chosen direction
if (vector.x === 1) traversals.x = traversals.x.reverse();
if (vector.y === 1) traversals.y = traversals.y.reverse();
return traversals;
};
GameManager.prototype.findFarthestPosition = function (cell, vector) {
var previous;
// Progress towards the vector direction until an obstacle is found
do {
previous = cell;
cell = { x: previous.x + vector.x, y: previous.y + vector.y };
} while (this.grid.withinBounds(cell) && this.grid.cellAvailable(cell));
return {
farthest: previous,
next: cell, // Used to check if a merge is required
};
};
GameManager.prototype.movesAvailable = function () {
return this.grid.cellsAvailable() || this.tileMatchesAvailable();
};
// Check for available matches between tiles (more expensive check)
GameManager.prototype.tileMatchesAvailable = function () {
var self = this;
var tile;
for (var x = 0; x < this.size; x++) {
for (var y = 0; y < this.size; y++) {
tile = this.grid.cellContent({ x: x, y: y });
if (tile) {
for (var direction = 0; direction < 4; direction++) {
var vector = self.getVector(direction);
var cell = { x: x + vector.x, y: y + vector.y };
var other = self.grid.cellContent(cell);
if (other) {
}
if (other && other.value === tile.value) {
return true; // These two tiles can be merged
}
}
}
}
}
return false;
};
GameManager.prototype.positionsEqual = function (first, second) {
return first.x === second.x && first.y === second.y;
};
function Grid(size) {
this.size = size;
this.cells = [];
this.build();
}
// Build a grid of the specified size
Grid.prototype.build = function () {
for (var x = 0; x < this.size; x++) {
var row = (this.cells[x] = []);
for (var y = 0; y < this.size; y++) {
row.push(null);
}
}
};
// Find the first available random position
Grid.prototype.randomAvailableCell = function () {
var cells = this.availableCells();
if (cells.length) {
return cells[Math.floor(Math.random() * cells.length)];
}
};
Grid.prototype.availableCells = function () {
var cells = [];
this.eachCell(function (x, y, tile) {
if (!tile) {
cells.push({ x: x, y: y });
}
});
return cells;
};
// Call callback for every cell
Grid.prototype.eachCell = function (callback) {
for (var x = 0; x < this.size; x++) {
for (var y = 0; y < this.size; y++) {
callback(x, y, this.cells[x][y]);
}
}
};
// Check if there are any cells available
Grid.prototype.cellsAvailable = function () {
return !!this.availableCells().length;
};
// Check if the specified cell is taken
Grid.prototype.cellAvailable = function (cell) {
return !this.cellOccupied(cell);
};
Grid.prototype.cellOccupied = function (cell) {
return !!this.cellContent(cell);
};
Grid.prototype.cellContent = function (cell) {
if (this.withinBounds(cell)) {
return this.cells[cell.x][cell.y];
} else {
return null;
}
};
// Inserts a tile at its position
Grid.prototype.insertTile = function (tile) {
this.cells[tile.x][tile.y] = tile;
};
Grid.prototype.removeTile = function (tile) {
this.cells[tile.x][tile.y] = null;
};
Grid.prototype.withinBounds = function (position) {
return (
position.x >= 0 &&
position.x < this.size &&
position.y >= 0 &&
position.y < this.size
);
};
function HTMLActuator() {
this.tileContainer = document.getElementsByClassName("tile-container")[0];
this.scoreContainer = document.getElementsByClassName("score-container")[0];
this.messageContainer = document.getElementsByClassName("game-message")[0];
this.score = 0;
}
HTMLActuator.prototype.actuate = function (grid, metadata) {
var self = this;
window.requestAnimationFrame(function () {
self.clearContainer(self.tileContainer);
grid.cells.forEach(function (column) {
column.forEach(function (cell) {
if (cell) {
self.addTile(cell);
}
});
});
self.updateScore(metadata.score);
if (metadata.over) self.message(false); // You lose
if (metadata.won) self.message(true); // You win!
});
};
HTMLActuator.prototype.restart = function () {
this.clearMessage();
};
HTMLActuator.prototype.clearContainer = function (container) {
while (container.firstChild) {
container.removeChild(container.firstChild);
}
};
HTMLActuator.prototype.addTile = function (tile) {
var self = this;
var element = document.createElement("div");
var position = tile.previousPosition || { x: tile.x, y: tile.y };
positionClass = this.positionClass(position);
// We can't use classlist because it somehow glitches when replacing classes
var classes = ["tile", "tile-" + tile.value, positionClass];
this.applyClasses(element, classes);
element.textContent = tile.value;
if (tile.previousPosition) {
// Make sure that the tile gets rendered in the previous position first
window.requestAnimationFrame(function () {
classes[2] = self.positionClass({ x: tile.x, y: tile.y });
self.applyClasses(element, classes); // Update the position
});
} else if (tile.mergedFrom) {
classes.push("tile-merged");
this.applyClasses(element, classes);
// Render the tiles that merged
tile.mergedFrom.forEach(function (merged) {
self.addTile(merged);
});
} else {
classes.push("tile-new");
this.applyClasses(element, classes);
}
// Put the tile on the board
this.tileContainer.appendChild(element);
};
HTMLActuator.prototype.applyClasses = function (element, classes) {
element.setAttribute("class", classes.join(" "));
};
HTMLActuator.prototype.normalizePosition = function (position) {
return { x: position.x + 1, y: position.y + 1 };
};
HTMLActuator.prototype.positionClass = function (position) {
position = this.normalizePosition(position);
return "tile-position-" + position.x + "-" + position.y;
};
HTMLActuator.prototype.updateScore = function (score) {
this.clearContainer(this.scoreContainer);
var difference = score - this.score;
this.score = score;
this.scoreContainer.textContent = this.score;
if (difference > 0) {
var addition = document.createElement("div");
addition.classList.add("score-addition");
addition.textContent = "+" + difference;
this.scoreContainer.appendChild(addition);
}
};
HTMLActuator.prototype.message = function (won) {
var type = won ? "game-won" : "game-over";
var message = won ? "You win!" : "Game over!";
// if (ga) ga("send", "event", "game", "end", type, this.score);
this.messageContainer.classList.add(type);
this.messageContainer.getElementsByTagName("p")[0].textContent = message;
};
HTMLActuator.prototype.clearMessage = function () {
this.messageContainer.classList.remove("game-won", "game-over");
};
function KeyboardInputManager() {
this.events = {};
this.listen();
}
KeyboardInputManager.prototype.on = function (event, callback) {
if (!this.events[event]) {
this.events[event] = [];
}
this.events[event].push(callback);
};
KeyboardInputManager.prototype.emit = function (event, data) {
var callbacks = this.events[event];
if (callbacks) {
callbacks.forEach(function (callback) {
callback(data);
});
}
};
KeyboardInputManager.prototype.listen = function () {
var self = this;
var map = {
38: 0, // Up
39: 1, // Right
40: 2, // Down
37: 3, // Left
75: 0, // vim keybindings
76: 1,
74: 2,
72: 3,
};
document.addEventListener("keydown", function (event) {
var modifiers =
event.altKey || event.ctrlKey || event.metaKey || event.shiftKey;
var mapped = map[event.which];
if (!modifiers) {
if (mapped !== undefined) {
event.preventDefault();
self.emit("move", mapped);
}
if (event.which === 32) self.restart.bind(self)(event);
}
});
var retry = document.getElementsByClassName("retry-button")[0];
retry.addEventListener("click", this.restart.bind(this));
// Listen to swipe events
var gestures = [
Hammer.DIRECTION_UP,
Hammer.DIRECTION_RIGHT,
Hammer.DIRECTION_DOWN,
Hammer.DIRECTION_LEFT,
];
var gameContainer = document.getElementsByClassName("game-container")[0];
var handler = Hammer(gameContainer, {
drag_block_horizontal: true,
drag_block_vertical: true,
});
handler.on("swipe", function (event) {
event.gesture.preventDefault();
mapped = gestures.indexOf(event.gesture.direction);
if (mapped !== -1) self.emit("move", mapped);
});
};
KeyboardInputManager.prototype.restart = function (event) {
event.preventDefault();
this.emit("restart");
};
function Tile(position, value) {
this.x = position.x;
this.y = position.y;
this.value = value || 2;
this.previousPosition = null;
this.mergedFrom = null; // Tracks tiles that merged together
}
Tile.prototype.savePosition = function () {
this.previousPosition = { x: this.x, y: this.y };
};
Tile.prototype.updatePosition = function (position) {
this.x = position.x;
this.y = position.y;
};

867
assets/style.css Normal file
View File

@ -0,0 +1,867 @@
html,
body {
margin: 0;
padding: 0;
background: #1d1f20;
color: #776e65;
font-family: "Clear Sans", "Helvetica Neue", Arial, sans-serif;
font-size: 18px;
}
body {
margin: 20px 0;
}
.heading:after {
content: "";
display: block;
clear: both;
}
h1.title {
font-size: 80px;
font-weight: bold;
margin: 0;
display: block;
float: left;
}
@-webkit-keyframes move-up {
0% {
top: 25px;
opacity: 1;
}
100% {
top: -50px;
opacity: 0;
}
}
@-moz-keyframes move-up {
0% {
top: 25px;
opacity: 1;
}
100% {
top: -50px;
opacity: 0;
}
}
@keyframes move-up {
0% {
top: 25px;
opacity: 1;
}
100% {
top: -50px;
opacity: 0;
}
}
.score-container {
position: relative;
float: right;
background: #303030;
padding: 15px 25px;
font-size: 25px;
height: 25px;
line-height: 47px;
font-weight: bold;
border-radius: 3px;
color: white;
margin-top: 8px;
}
.score-container:after {
position: absolute;
width: 100%;
top: 10px;
left: 0;
content: "Score";
text-transform: uppercase;
font-size: 13px;
line-height: 13px;
text-align: center;
color: #eee4da;
}
.score-container .score-addition {
position: absolute;
right: 30px;
color: red;
font-size: 25px;
line-height: 25px;
font-weight: bold;
color: rgba(119, 110, 101, 0.9);
z-index: 100;
-webkit-animation: move-up 600ms ease-in;
-moz-animation: move-up 600ms ease-in;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
}
p {
margin-top: 0;
margin-bottom: 10px;
line-height: 1.65;
}
a {
color: #776e65;
font-weight: bold;
text-decoration: underline;
cursor: pointer;
}
strong.important {
text-transform: uppercase;
}
hr {
border: none;
border-bottom: 1px solid #d8d4d0;
margin-top: 20px;
margin-bottom: 30px;
}
.container {
width: 500px;
margin: 0 auto;
}
@-webkit-keyframes fade-in {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}
@-moz-keyframes fade-in {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}
@keyframes fade-in {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}
.game-container {
margin-top: 10px;
position: relative;
padding: 15px;
cursor: default;
-webkit-touch-callout: none;
-webkit-user-select: none;
-moz-user-select: none;
background: #303030;
border-radius: 6px;
width: 500px;
height: 500px;
-webkit-box-sizing: border-box;
-moz-box-sizing: border-box;
box-sizing: border-box;
}
.game-container .game-message {
display: none;
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
background: #1d1f20;
opacity: 0.3;
z-index: 100;
text-align: center;
-webkit-animation: fade-in 400ms ease 120ms;
-moz-animation: fade-in 400ms ease 120ms;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
}
.game-container .game-message p {
font-size: 60px;
font-weight: bold;
height: 60px;
line-height: 60px;
margin-top: 222px;
}
.game-container .game-message .lower {
display: block;
margin-top: 59px;
}
.game-container .game-message a {
display: inline-block;
background: #8f7a66;
border-radius: 3px;
padding: 0 20px;
text-decoration: none;
color: #f9f6f2;
height: 40px;
line-height: 42px;
margin-left: 9px;
}
.game-container .game-message.game-won {
background: #1d1f20;
color: #f9f6f2;
}
.game-container .game-message.game-won,
.game-container .game-message.game-over {
display: block;
}
.grid-container {
position: absolute;
z-index: 1;
}
.grid-row {
margin-bottom: 15px;
}
.grid-row:last-child {
margin-bottom: 0;
}
.grid-row:after {
content: "";
display: block;
clear: both;
}
.grid-cell {
width: 106.25px;
height: 106.25px;
margin-right: 15px;
float: left;
border-radius: 3px;
background: #1d1f20;
}
.grid-cell:last-child {
margin-right: 0;
}
.tile-container {
position: absolute;
z-index: 2;
}
.tile {
width: 106.25px;
height: 106.25px;
line-height: 116.25px;
}
.tile.tile-position-1-1 {
position: absolute;
left: 0px;
top: 0px;
}
.tile.tile-position-1-2 {
position: absolute;
left: 0px;
top: 121px;
}
.tile.tile-position-1-3 {
position: absolute;
left: 0px;
top: 243px;
}
.tile.tile-position-1-4 {
position: absolute;
left: 0px;
top: 364px;
}
.tile.tile-position-2-1 {
position: absolute;
left: 121px;
top: 0px;
}
.tile.tile-position-2-2 {
position: absolute;
left: 121px;
top: 121px;
}
.tile.tile-position-2-3 {
position: absolute;
left: 121px;
top: 243px;
}
.tile.tile-position-2-4 {
position: absolute;
left: 121px;
top: 364px;
}
.tile.tile-position-3-1 {
position: absolute;
left: 243px;
top: 0px;
}
.tile.tile-position-3-2 {
position: absolute;
left: 243px;
top: 121px;
}
.tile.tile-position-3-3 {
position: absolute;
left: 243px;
top: 243px;
}
.tile.tile-position-3-4 {
position: absolute;
left: 243px;
top: 364px;
}
.tile.tile-position-4-1 {
position: absolute;
left: 364px;
top: 0px;
}
.tile.tile-position-4-2 {
position: absolute;
left: 364px;
top: 121px;
}
.tile.tile-position-4-3 {
position: absolute;
left: 364px;
top: 243px;
}
.tile.tile-position-4-4 {
position: absolute;
left: 364px;
top: 364px;
}
.tile {
border-radius: 3px;
background: #1d1f20;
text-align: center;
font-weight: bold;
z-index: 10;
font-size: 55px;
-webkit-transition: 100ms ease-in-out;
-moz-transition: 100ms ease-in-out;
-webkit-transition-property: top, left;
-moz-transition-property: top, left;
}
.tile.tile-2 {
background: #1d1f20;
border: 3px solid #afafaf;
color: #afafaf;
box-shadow: 0 0 30px 10px #1d1f20 inset 0 0 0 1px #1d1f20;
}
.tile.tile-4 {
background: #1d1f20;
border: 3px solid #f06292;
color: #f06292;
box-shadow: 0 0 30px 10px #afafaf inset 0 0 0 1px #afafaf;
}
.tile.tile-8 {
background: #1d1f20;
border: 3px solid #ba68c8;
color: #ba68c8;
}
.tile.tile-16 {
background: #1d1f20;
border: 3px solid #9575cd;
color: #9575cd;
}
.tile.tile-32 {
background: #1d1f20;
border: 3px solid #7986cb;
color: #7986cb;
}
.tile.tile-64 {
background: #1d1f20;
border: 3px solid #64b5f6;
color: #64b5f6;
}
.tile.tile-128 {
background: #1d1f20;
border: 3px solid #64b5f6;
color: #64b5f6;
box-shadow: 0 0 5px 0 #7986cb, inset 0 0 0 1px #7986cb;
font-size: 45px;
}
@media screen and (max-width: 480px) {
.tile.tile-128 {
font-size: 25px;
}
}
.tile.tile-256 {
background: #1d1f20;
border: 3px solid #4dd0e1;
color: #4dd0e1;
box-shadow: 0 0 10px 0 #4fc3f7, inset 0 0 0 1px #4fc3f7;
font-size: 45px;
}
@media screen and (max-width: 480px) {
.tile.tile-256 {
font-size: 25px;
}
}
.tile.tile-512 {
background: #1d1f20;
border: 3px solid #4db6ac;
color: #4db6ac;
box-shadow: 0 0 15px 0 #4dd0e1, inset 0 0 0 1px #4dd0e1;
font-size: 45px;
}
@media screen and (max-width: 480px) {
.tile.tile-512 {
font-size: 25px;
}
}
.tile.tile-1024 {
background: #1d1f20;
border: 3px solid #81c784;
color: #81c784;
box-shadow: 0 0 20px 0 #4db6ac, inset 0 0 0 1px #4db6ac;
font-size: 35px;
}
@media screen and (max-width: 480px) {
.tile.tile-1024 {
font-size: 15px;
}
}
.tile.tile-2048 {
--borderWidth: 3px;
color: #1d1f20;
background: #1d1f20;
border-radius: var(--borderWidth);
box-shadow: 0 0 30px 10px #1d1f20 inset 0 0 0 1px #1d1f20;
}
.tile.tile-2048:after {
content: "";
position: absolute;
top: calc(-1 * var(--borderWidth));
left: calc(-1 * var(--borderWidth));
height: calc(100% + var(--borderWidth) * 2);
width: calc(100% + var(--borderWidth) * 2);
background: linear-gradient(
60deg,
#f79533,
#f37055,
#ef4e7b,
#a166ab,
#5073b8,
#1098ad,
#07b39b,
#6fba82
);
border-radius: calc(2 * var(--borderWidth));
z-index: -1;
animation: animatedgradient 3s ease alternate infinite;
background-size: 300% 300%;
}
@keyframes animatedgradient {
0% {
background-position: 0% 50%;
}
50% {
background-position: 100% 50%;
}
100% {
background-position: 0% 50%;
}
}
@media screen and (max-width: 480px) {
.tile.tile-2048 {
font-size: 15px;
}
}
@-webkit-keyframes appear {
0% {
opacity: 0;
-webkit-transform: scale(0);
-moz-transform: scale(0);
}
100% {
opacity: 1;
-webkit-transform: scale(1);
-moz-transform: scale(1);
}
}
@-moz-keyframes appear {
0% {
opacity: 0;
-webkit-transform: scale(0);
-moz-transform: scale(0);
}
100% {
opacity: 1;
-webkit-transform: scale(1);
-moz-transform: scale(1);
}
}
@keyframes appear {
0% {
opacity: 0;
-webkit-transform: scale(0);
-moz-transform: scale(0);
}
100% {
opacity: 1;
-webkit-transform: scale(1);
-moz-transform: scale(1);
}
}
.tile-new {
-webkit-animation: appear 200ms ease 100ms;
-moz-animation: appear 200ms ease 100ms;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
}
@-webkit-keyframes pop {
0% {
-webkit-transform: scale(0);
-moz-transform: scale(0);
}
50% {
-webkit-transform: scale(1.2);
-moz-transform: scale(1.2);
}
100% {
-webkit-transform: scale(1);
-moz-transform: scale(1);
}
}
@-moz-keyframes pop {
0% {
-webkit-transform: scale(0);
-moz-transform: scale(0);
}
50% {
-webkit-transform: scale(1.2);
-moz-transform: scale(1.2);
}
100% {
-webkit-transform: scale(1);
-moz-transform: scale(1);
}
}
@keyframes pop {
0% {
-webkit-transform: scale(0);
-moz-transform: scale(0);
}
50% {
-webkit-transform: scale(1.2);
-moz-transform: scale(1.2);
}
100% {
-webkit-transform: scale(1);
-moz-transform: scale(1);
}
}
.tile-merged {
z-index: 20;
-webkit-animation: pop 200ms ease 100ms;
-moz-animation: pop 200ms ease 100ms;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
}
.game-intro {
margin-bottom: 0;
}
.game-explanation {
margin-top: 50px;
}
@media screen and (max-width: 480px) {
html,
body {
font-size: 15px;
}
body {
margin: 20px 0;
padding: 0 20px;
}
h1.title {
font-size: 50px;
}
.container {
width: 280px;
margin: 0 auto;
}
.score-container {
margin-top: 0;
}
.heading {
margin-bottom: 10px;
}
.game-container {
margin-top: 40px;
position: relative;
padding: 10px;
cursor: default;
-webkit-touch-callout: none;
-webkit-user-select: none;
-moz-user-select: none;
background: #303030;
border-radius: 6px;
width: 280px;
height: 280px;
-webkit-box-sizing: border-box;
-moz-box-sizing: border-box;
box-sizing: border-box;
}
.game-container .game-message {
display: none;
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
background: rgba(238, 228, 218, 0.5);
z-index: 100;
text-align: center;
-webkit-animation: fade-in 800ms ease 1200ms;
-moz-animation: fade-in 800ms ease 1200ms;
-webkit-animation-fill-mode: both;
-moz-animation-fill-mode: both;
}
.game-container .game-message p {
font-size: 60px;
font-weight: bold;
height: 60px;
line-height: 60px;
margin-top: 222px;
}
.game-container .game-message .lower {
display: block;
margin-top: 59px;
}
.game-container .game-message a {
display: inline-block;
background: #8f7a66;
border-radius: 3px;
padding: 0 20px;
text-decoration: none;
color: #f9f6f2;
height: 40px;
line-height: 42px;
margin-left: 9px;
}
.game-container .game-message.game-won {
background: rgba(237, 194, 46, 0.5);
color: #f9f6f2;
}
.game-container .game-message.game-won,
.game-container .game-message.game-over {
display: block;
}
.grid-container {
position: absolute;
z-index: 1;
}
.grid-row {
margin-bottom: 10px;
}
.grid-row:last-child {
margin-bottom: 0;
}
.grid-row:after {
content: "";
display: block;
clear: both;
}
.grid-cell {
width: 57.5px;
height: 57.5px;
margin-right: 10px;
float: left;
border-radius: 3px;
background: rgba(238, 228, 218, 0.35);
}
.grid-cell:last-child {
margin-right: 0;
}
.tile-container {
position: absolute;
z-index: 2;
}
.tile {
width: 57.5px;
height: 57.5px;
line-height: 67.5px;
}
.tile.tile-position-1-1 {
position: absolute;
left: 0px;
top: 0px;
}
.tile.tile-position-1-2 {
position: absolute;
left: 0px;
top: 68px;
}
.tile.tile-position-1-3 {
position: absolute;
left: 0px;
top: 135px;
}
.tile.tile-position-1-4 {
position: absolute;
left: 0px;
top: 203px;
}
.tile.tile-position-2-1 {
position: absolute;
left: 68px;
top: 0px;
}
.tile.tile-position-2-2 {
position: absolute;
left: 68px;
top: 68px;
}
.tile.tile-position-2-3 {
position: absolute;
left: 68px;
top: 135px;
}
.tile.tile-position-2-4 {
position: absolute;
left: 68px;
top: 203px;
}
.tile.tile-position-3-1 {
position: absolute;
left: 135px;
top: 0px;
}
.tile.tile-position-3-2 {
position: absolute;
left: 135px;
top: 68px;
}
.tile.tile-position-3-3 {
position: absolute;
left: 135px;
top: 135px;
}
.tile.tile-position-3-4 {
position: absolute;
left: 135px;
top: 203px;
}
.tile.tile-position-4-1 {
position: absolute;
left: 203px;
top: 0px;
}
.tile.tile-position-4-2 {
position: absolute;
left: 203px;
top: 68px;
}
.tile.tile-position-4-3 {
position: absolute;
left: 203px;
top: 135px;
}
.tile.tile-position-4-4 {
position: absolute;
left: 203px;
top: 203px;
}
.game-container {
margin-top: 20px;
}
.tile {
font-size: 35px;
}
.game-message p {
font-size: 30px !important;
height: 30px !important;
line-height: 30px !important;
margin-top: 90px !important;
}
.game-message .lower {
margin-top: 30px !important;
}
}

96
cache-polyfill.js Normal file
View File

@ -0,0 +1,96 @@
/*
Source: https://github.com/coonsta/cache-polyfill
Author: https://github.com/coonsta
*/
if (!Cache.prototype.add) {
Cache.prototype.add = function add(request) {
return this.addAll([request]);
};
}
if (!Cache.prototype.addAll) {
Cache.prototype.addAll = function addAll(requests) {
var cache = this;
// Since DOMExceptions are not constructable:
function NetworkError(message) {
this.name = "NetworkError";
this.code = 19;
this.message = message;
}
NetworkError.prototype = Object.create(Error.prototype);
return Promise.resolve()
.then(function () {
if (arguments.length < 1) throw new TypeError();
// Simulate sequence<(Request or USVString)> binding:
var sequence = [];
requests = requests.map(function (request) {
if (request instanceof Request) {
return request;
} else {
return String(request); // may throw TypeError
}
});
return Promise.all(
requests.map(function (request) {
if (typeof request === "string") {
request = new Request(request);
}
var scheme = new URL(request.url).protocol;
if (scheme !== "http:" && scheme !== "https:") {
throw new NetworkError("Invalid scheme");
}
return fetch(request.clone());
})
);
})
.then(function (responses) {
// TODO: check that requests don't overwrite one another
// (don't think this is possible to polyfill due to opaque responses)
return Promise.all(
responses.map(function (response, i) {
return cache.put(requests[i], response);
})
);
})
.then(function () {
return undefined;
});
};
}
if (!CacheStorage.prototype.match) {
// This is probably vulnerable to race conditions (removing caches etc)
CacheStorage.prototype.match = function match(request, opts) {
var caches = this;
return this.keys().then(function (cacheNames) {
var match;
return cacheNames.reduce(function (chain, cacheName) {
return chain.then(function () {
return (
match ||
caches
.open(cacheName)
.then(function (cache) {
return cache.match(request, opts);
})
.then(function (response) {
match = response;
return match;
})
);
});
}, Promise.resolve());
});
};
}

138
index.html Normal file
View File

@ -0,0 +1,138 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>2048 | by Bravo 68 Web</title>
<script src="./assets/scripts.js"></script>
<link rel="stylesheet" href="./assets/style.css" />
<link
rel="apple-touch-icon"
sizes="57x57"
href="./assets/favicons/apple-icon-57x57.png"
/>
<link
rel="apple-touch-icon"
sizes="60x60"
href="./assets/favicons/apple-icon-60x60.png"
/>
<link
rel="apple-touch-icon"
sizes="72x72"
href="./assets/favicons/apple-icon-72x72.png"
/>
<link
rel="apple-touch-icon"
sizes="76x76"
href="./assets/favicons/apple-icon-76x76.png"
/>
<link
rel="apple-touch-icon"
sizes="114x114"
href="./assets/favicons/apple-icon-114x114.png"
/>
<link
rel="apple-touch-icon"
sizes="120x120"
href="./assets/favicons/apple-icon-120x120.png"
/>
<link
rel="apple-touch-icon"
sizes="144x144"
href="./assets/favicons/apple-icon-144x144.png"
/>
<link
rel="apple-touch-icon"
sizes="152x152"
href="./assets/favicons/apple-icon-152x152.png"
/>
<link
rel="apple-touch-icon"
sizes="180x180"
href="./assets/favicons/apple-icon-180x180.png"
/>
<link
rel="icon"
type="image/png"
sizes="192x192"
href="./assets/favicons/android-icon-192x192.png"
/>
<link
rel="icon"
type="image/png"
sizes="32x32"
href="./assets/favicons/favicon-32x32.png"
/>
<link
rel="icon"
type="image/png"
sizes="96x96"
href="./assets/favicons/favicon-96x96.png"
/>
<link
rel="icon"
type="image/png"
sizes="16x16"
href="./assets/favicons/favicon-16x16.png"
/>
<link
rel="manifest"
href="./manifest.webmanifest"
crossorigin="use-credentials"
/>
<meta name="msapplication-TileColor" content="#ffffff" />
<meta
name="msapplication-TileImage"
content="./assets/favicons/ms-icon-144x144.png"
/>
<meta name="theme-color" content="#eb8e0c" />
</head>
<body>
<div class="container">
<div class="heading">
<h1 class="title">2048</h1>
<div class="score-container">0</div>
</div>
<div class="game-container">
<div class="game-message">
<p></p>
<div class="lower">
<a class="retry-button">RETRY</a>
</div>
</div>
<div class="grid-container">
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
</div>
<div class="tile-container"></div>
</div>
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/hammer.js/1.0.6/hammer.min.js"></script>
</body>
</html>

46
manifest.webmanifest Normal file
View File

@ -0,0 +1,46 @@
{
"short_name": "2048",
"name": "2048: Web-App Game",
"description": "2048 WebApp game made by Bravo68web",
"icons": [
{
"src": "./assets/favicons/android-icon-36x36.png",
"sizes": "36x36",
"type": "image/png",
"density": "0.75"
},
{
"src": "./assets/favicons/android-icon-48x48.png",
"sizes": "48x48",
"type": "image/png",
"density": "1.0"
},
{
"src": "./assets/favicons/android-icon-72x72.png",
"sizes": "72x72",
"type": "image/png",
"density": "1.5"
},
{
"src": "./assets/favicons/android-icon-96x96.png",
"sizes": "96x96",
"type": "image/png",
"density": "2.0"
},
{
"src": "./assets/favicons/android-icon-144x144.png",
"sizes": "144x144",
"type": "image/png",
"density": "3.0"
},
{
"src": "./assets/favicons/android-icon-192x192.png",
"sizes": "192x192",
"type": "image/png",
"density": "4.0"
}
],
"start_url": "/",
"background_color": "#a80ceb",
"display": "standalone"
}

228
service-worker.js Normal file
View File

@ -0,0 +1,228 @@
//Cache polyfil to support cacheAPI in all browsers
importScripts("./cache-polyfill.js");
var cacheName = "cache-v4";
//Files to save in cache
var files = [
"./",
"./index.html", //SW treats query string as new request
"https://fonts.googleapis.com/css?family=Roboto:200,300,400,500,700", //caching 3rd party content
"./assets/scripts.js",
"./assets/style.js",
"./manifest.webmanifest",
"./assets/favicons/browserconfig.xml",
"./assets/favicons/android-icon-36x36.png",
"./assets/favicons/android-icon-48x48.png",
"./assets/favicons/android-icon-72x72.png",
"./assets/favicons/android-icon-96x96.png",
"./assets/favicons/android-icon-144x144.png",
"./assets/favicons/android-icon-192x192.png",
"./assets/favicons/favicon-32x32.png",
"./assets/favicons/favicon-16x16.png",
"./assets/favicons/favicon-96x96.png",
"./assets/favicons/favicon.ico",
"https://cdnjs.cloudflare.com/ajax/libs/hammer.js/1.0.6/hammer.min.js",
];
//Adding `install` event listener
self.addEventListener("install", (event) => {
console.info("Event: Install");
event.waitUntil(
caches.open(cacheName).then((cache) => {
//[] of files to cache & if any of the file not present `addAll` will fail
return cache
.addAll(files)
.then(() => {
console.info("All files are cached");
return self.skipWaiting(); //To forces the waiting service worker to become the active service worker
})
.catch((error) => {
console.error("Failed to cache", error);
});
})
);
});
/*
FETCH EVENT: triggered for every request made by index page, after install.
*/
//Adding `fetch` event listener
self.addEventListener("fetch", (event) => {
console.info("Event: Fetch");
var request = event.request;
var url = new URL(request.url);
if (url.origin === location.origin) {
// Static files cache
event.respondWith(cacheFirst(request));
} else {
// Dynamic API cache
event.respondWith(networkFirst(request));
}
// // Checking for navigation preload response
// if (event.preloadResponse) {
// console.info('Using navigation preload');
// return response;
// }
});
async function cacheFirst(request) {
const cachedResponse = await caches.match(request);
return cachedResponse || fetch(request);
}
async function networkFirst(request) {
const dynamicCache = await caches.open(cacheName);
try {
const networkResponse = await fetch(request);
// Cache the dynamic API response
dynamicCache.put(request, networkResponse.clone()).catch((err) => {
console.warn(request.url + ": " + err.message);
});
return networkResponse;
} catch (err) {
const cachedResponse = await dynamicCache.match(request);
return cachedResponse;
}
}
/*
ACTIVATE EVENT: triggered once after registering, also used to clean up caches.
*/
//Adding `activate` event listener
self.addEventListener("activate", (event) => {
console.info("Event: Activate");
//Navigation preload is help us make parallel request while service worker is booting up.
//Enable - chrome://flags/#enable-service-worker-navigation-preload
//Support - Chrome 57 beta (behing the flag)
//More info - https://developers.google.com/web/updates/2017/02/navigation-preload#the-problem
// Check if navigationPreload is supported or not
// if (self.registration.navigationPreload) {
// self.registration.navigationPreload.enable();
// }
// else if (!self.registration.navigationPreload) {
// console.info('Your browser does not support navigation preload.');
// }
//Remove old and unwanted caches
event.waitUntil(
caches
.keys()
.then((cacheNames) => {
return Promise.all(
cacheNames.map((cache) => {
if (cache !== cacheName) {
return caches.delete(cache); //Deleting the old cache (cache v1)
}
})
);
})
.then(function () {
console.info("Old caches are cleared!");
// To tell the service worker to activate current one
// instead of waiting for the old one to finish.
return self.clients.claim();
})
);
});
/*
PUSH EVENT: triggered everytime, when a push notification is received.
*/
//Adding `push` event listener
self.addEventListener("push", (event) => {
console.info("Event: Push");
var title = "Push notification demo";
var body = {
body: "click to return to application",
tag: "demo",
icon: "./images/icons/apple-touch-icon.png",
badge: "./images/icons/apple-touch-icon.png",
//Custom actions buttons
actions: [
{ action: "yes", title: "I ♥ this app!" },
{ action: "no", title: "I don't like this app" },
],
};
event.waitUntil(self.registration.showNotification(title, body));
});
/*
BACKGROUND SYNC EVENT: triggers after `bg sync` registration and page has network connection.
It will try and fetch github username, if its fulfills then sync is complete. If it fails,
another sync is scheduled to retry (will will also waits for network connection)
*/
self.addEventListener("sync", (event) => {
console.info("Event: Sync");
//Check registered sync name or emulated sync from devTools
if (event.tag === "github" || event.tag === "test-tag-from-devtools") {
event.waitUntil(
//To check all opened tabs and send postMessage to those tabs
self.clients
.matchAll()
.then((all) => {
return all.map((client) => {
return client.postMessage("online"); //To make fetch request, check app.js - line no: 122
});
})
.catch((error) => {
console.error(error);
})
);
}
});
/*
NOTIFICATION EVENT: triggered when user click the notification.
*/
//Adding `notification` click event listener
self.addEventListener("notificationclick", (event) => {
var url = "https://demopwa.in/";
//Listen to custom action buttons in push notification
if (event.action === "yes") {
console.log("I ♥ this app!");
} else if (event.action === "no") {
console.warn("I don't like this app");
}
event.notification.close(); //Close the notification
//To open the app after clicking notification
event.waitUntil(
clients
.matchAll({
type: "window",
})
.then((clients) => {
for (var i = 0; i < clients.length; i++) {
var client = clients[i];
//If site is opened, focus to the site
if (client.url === url && "focus" in client) {
return client.focus();
}
}
//If site is cannot be opened, open in new window
if (clients.openWindow) {
return clients.openWindow("/");
}
})
.catch((error) => {
console.error(error);
})
);
});