ShareX/ShareX.ImageEffectsLib/ImageEffectPreset.cs

88 lines
2.6 KiB
C#

#region License Information (GPL v3)
/*
ShareX - A program that allows you to take screenshots and share any file type
Copyright (c) 2007-2024 ShareX Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Optionally you can also view the license at <http://www.gnu.org/licenses/>.
*/
#endregion License Information (GPL v3)
using Newtonsoft.Json;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
namespace ShareX.ImageEffectsLib
{
public class ImageEffectPreset
{
public string Name { get; set; } = "";
[JsonProperty(ItemTypeNameHandling = TypeNameHandling.Auto)]
public List<ImageEffect> Effects { get; set; } = new List<ImageEffect>();
public Bitmap ApplyEffects(Bitmap bmp)
{
Bitmap result = (Bitmap)bmp.Clone();
result.SetResolution(96f, 96f);
if (Effects != null && Effects.Count > 0)
{
foreach (ImageEffect effect in Effects.Where(x => x.Enabled))
{
result = effect.Apply(result);
if (result == null)
{
break;
}
}
}
return result;
}
public override string ToString()
{
if (!string.IsNullOrEmpty(Name))
{
return Name;
}
return "Name";
}
public static ImageEffectPreset GetDefaultPreset()
{
ImageEffectPreset preset = new ImageEffectPreset();
Canvas canvas = new Canvas();
canvas.Margin = new Padding(0, 0, 0, 30);
preset.Effects.Add(canvas);
DrawText text = new DrawText();
text.Offset = new Point(0, 0);
text.UseGradient = true;
preset.Effects.Add(text);
return preset;
}
}
}